LUNA / Card / AC-03
Card · AC-03
To Run
Card
To Run
Action spatial · agent_initiated
Moving quickly through the play space, at the cost of control, camouflage or resources.
Design question – When is speed worthwhile in your game? What does it cost?
Reference example – Mario Bros: Players can use the sprint to complete levels in a speedrun or to cross additional chasms.
Compatible with
- To Move (AC-01) – A fast specialization of generic movement.
Stack
Belongs to the stack
- Actions
- Which concrete moves are there? (48 cards)
- Ludic Action
- To the term
- AC-02 To Walk
- previous card
- AC-04 To Jump
- next card