LUNA (in development)
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Card · AC-02

To Walk

Status
Stack Actions
Card

To Walk

Action spatial · agent_initiated

Moving slowly and in a controlled way through the play space.

Design question – Are there moments in your game where slow, deliberate movement matters?

Reference example – Shooter: Toggle between sprinting and walking slowly and carefully to get a sense of the situation.

Compatible with

  • To Move (AC-01) – A slow specialization of generic movement.
Stack

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Actions
Which concrete moves are there? (48 cards)
Ludic Action
To the term
AC-01 To Move
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AC-03 To Run
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