LUNA (in development)
LUNA / Stack / Actions - Effect Domains

Stack · 8 cards

Actions - Effect Domains

Actions - Effect Domains

Status
Stack

Actions - Effect Domains

Actions - Effect Domains

cards

The cards

AC-51 Impact Domain: Locomotion Action impact domain Locomotion – change of position in the play space. Comprises To Move, To Walk, To Run, To Jump, To Sneak, To Dodge, To Teleport.
AC-52 Impact Domain: Manipulation Action impact domain Manipulation – physical change of entities in space. Comprises To Grab, To Place, To Push, To Pull, To Build, To Craft, To Combine, To Open/Close, To Equip, To Rotate.
AC-53 Impact Domain: Conflict Action impact domain Conflict – direct confrontation. Comprises To Attack, To Defend, To Block, To Parry, To Shoot.
AC-54 Impact Domain: Communication Action impact domain Communication – information exchange between agents. Comprises To Talk, To Signal, To Persuade, To Show, To Write.
AC-55 Impact Domain: Perception Action impact domain Perception – gaining information from the game. Comprises To Observe, To Listen, To Scan, To Aim, To Zoom.
AC-56 Impact Domain: Resource Action impact domain Resource – resource acquisition and management. Comprises To Collect, To Harvest, To Trade, To Heal, To Recharge, To Throw.
AC-57 Impact Domain: Cognition Action impact domain Cognition – knowledge-based actions. Comprises To Decide, To Deduce, To Research, To Set, To Allocate, To Gamble.
AC-58 Impact Domain: Transformation Action impact domain Transformation – change of state or mode of entities/agents without physical displacement. Comprises To Cook, To Level Up/Unlock, To (De)Activate, To Switch.
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