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Card · VR-23

Perfect Information

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Card

Perfect Information

Ludic View Structure openness: open

Everything that makes up the game state is perceivable for everyone - nothing lies hidden.

Design question – When is the value label “Perfect Information” the right choice – and what experience does it create?

Reference example – Game examples: Chess · Go · Connect Four.

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View Structure
Was nimmt wer von wo aus wahr? (48 cards)
Ludic View Structure
To the term
VR-22 Split Screen
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VR-24 Hidden Information
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