LUNA / Card / VR-08
Card · VR-08
Side-Scroller / Platformer
Card
Side-Scroller / Platformer
Ludic View Structure anchoring: accompanying · azimuth: side · projection: orthographic · monitor · handheld
The camera looks at the game world from the side – the entity moves mainly left-right, with jumps up-down. The space is a stage, the agent the audience. The clearest and oldest configuration; pixel-perfect position legibility.
Design question – When is the value label “side-scroller / platformer” the right choice – and what experience does it create?
Reference example – Game examples: Celeste · Super Mario Bros. · Mega Man.
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- View Structure
- Was nimmt wer von wo aus wahr? (48 cards)
- Ludic View Structure
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