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Card · SP-05

Underwater

Natural spaces

Status
Stack Spatial
Card

Underwater

Frame · Natural spaces spatial

Three-dimensional movement, the danger of pressure, limited air – a space that does not belong to humans and enforces its own rules.

Design question – Your game takes place underwater. What does the underwater world change about movement, communication, perception – and how do players feel the pressure?

Associations

  • Typical Activities – Diving, Exploring, Collecting, Surfacing (return as a decision)

Coherence

Mechanisms: Depth Track (depth as escalation), Oxygen Management, Exploration (3D), Pressure (increasing danger). Activities: Diving, Exploring, Collecting, Surfacing (return as a decision). Ludic Organisational Structures: spatial order (vertically inverted), survival order.

Stack

Belongs to the stack

Spatial
Spatial (24 cards)
Ludic Frame
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