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Card · SF-04

Network / Node Map

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Network / Node Map

Ludic Spatial Structure continuity: discrete · adjacency: arbitrary · Movement · Connection · Priority · Territory

Discrete points (nodes) with connections (edges) – movement follows connections, not a surface.

Design question – How do you use a network of connections to design strategic control, routes and bottlenecks?

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Spatial Structures
How does your game order space? (27 cards)
Ludic Spatial Structure
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SF-03 Track / Path
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