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Card · RT-P-04

Prop Feedback

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Card

Prop Feedback

Resonance Tuning performative · latency · density · proportionality · permanence

The physical properties of game props – weight, sound, texture, smell. Objects as sensory anchors in the performative space.

Design question – Which objects must your players touch – and what do these objects tell through their physical quality?

Reference example – Shirt and shin guards – props that physically mark the role change from spectator to player.

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Resonance Tuning
Resonance Tuning (22 cards)
RT-P-03 Group Call / Chanting
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RT-P-05 Voice Modulation
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