LUNA / Card / RT-D-07
Card · RT-D-07
Camera Zoom / Dolly
Card
Camera Zoom / Dolly
Resonance Tuning digital · density · proportionality
The camera moves closer or further away – the game directs attention and communicates meaning.
Design question – Which actions in your game deserve a camera accent – and how close may you zoom before the overview suffers?
Reference example – Zooming out allows players to get a better overview of a situation or map, while zooming in lets them discover more details.
Stack
Belongs to the stack
- Resonance Tuning
- Resonance Tuning (22 cards)
- RT-D-06 Slow Motion / Bullet Time
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- RT-D-08 UI Feedback
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