LUNA / Card / OB-11
Card · OB-11
Survive
Card
Survive
Objective survive · preserving
The objective is not change but preservation – staying alive/in the game/functional while the game builds up pressure. A LUNA addition to Debus’ thoroughly transformative goal types: Survive is conservative.
Design question – Does your game build up a pressure that players should withstand as long as possible?
Reference example – Five Nights at Freddy’s: holding out until six in the morning. Jenga: keeping the tower standing for as long as it is your turn. Football: down to ten, holding on to the result through the final minutes.
Stack
Belongs to the stack
- Objectives
- What kind of task does your game set? (14 cards)
- Ludic Objective
- To the term
- OB-10 Synchronize
- previous card
- OB-12 Defend
- next card