LUNA / Card / OB-07
Card · OB-07
Create
Card
Create
Objective create · action_adjacent
The objective is a produced artefact – a build, a construction, a work. Note: creating is first of all an activity; it becomes an Objective only through a success condition (“build X”, “make Y”).
Design question – What should players bring forth – and how does the game recognize that it is “finished”?
Reference example – Animal Crossing: creating an island that earns a five-star rating. Carcassonne: completing a large city before the tiles run out.
Stack
Belongs to the stack
- Objectives
- What kind of task does your game set? (14 cards)
- Ludic Objective
- To the term
- OB-06 Obtain
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- OB-08 Configure
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