LUNA (in development)
LUNA / Card / OB-07

Card · OB-07

Create

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Stack Objectives
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Create

Objective create · action_adjacent

The objective is a produced artefact – a build, a construction, a work. Note: creating is first of all an activity; it becomes an Objective only through a success condition (“build X”, “make Y”).

Design question – What should players bring forth – and how does the game recognize that it is “finished”?

Reference example – Animal Crossing: creating an island that earns a five-star rating. Carcassonne: completing a large city before the tiles run out.

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Objectives
What kind of task does your game set? (14 cards)
Ludic Objective
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OB-06 Obtain
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OB-08 Configure
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