LUNA (in development)
LUNA / Card / KO-02

Card · KO-02

Marker / Token

Status
Stack Components
Card

Marker / Token

Analog Form components

State indicators, ownership markers, counters – small elements that represent information physically.

Design question – How do you make game states physically tangible and distinguishable?

Reference example – Pandemic: markers for outbreaks and infection rate show the state of the world. Gloomhaven: condition tokens for poisoned, stunned or muddled. Football: the captain’s armband as a role marker, yellow and red cards as state markers.

Stack

Belongs to the stack

Components
„Welche greifbaren Objekte bevölkern euer Spiel?" (9 cards)
KO-01 Meeple / Pawn
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KO-03 Resource Piece
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