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Card · AR-06

Transformation

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Transformation

Argumentum transformation · mixed

The agent (or character) must change: grow, heal, mature, find a new identity. The opportunity to change is time-limited; the window is closing.

Design question – How does your character change over the course of the game – and why must they change?

Reference example – Night in the Woods: “Mae comes back home and has to find out who she wants to be.” Firewatch: “Henry flees into the solitude of a fire lookout – and still has to face his life.”

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Argumentum
Why do the figures in your game world act? (13 cards)
Ludic Argumentum
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AR-05 Duty & Honour
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AR-07 Loss & Search
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