LUNA (in development)
LUNA / Card / AP-07

Card · AP-07

Counterpart by Entities

Status
Card

Counterpart by Entities

Ludic Social Structure modifier

The resistance comes from Ludic Entities with their own behaviour, controlled by Ludic Regulation – figures, units, monsters that keep the agents from winning. They do not occupy a participant’s place but a place that only the rules create; in addition to or instead of opposing players.

Design question – The entity does not decide, it follows its rules – how do you make it still feel like a counterpart with intentions?

Reference example – The four ghosts in Pac-Man each hunt by their own pattern; in Spirit Island the colonial power spreads across the island according to its deck.

Stack

Belongs to the stack

Social Structure
Who plays with whom – and against each other? (14 cards)
Ludic Social Structure
To the term
AP-06 One Against Many
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AP-08 Asymmetric Roles
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