LUNA (in development)
LUNA / Card / AC-16

Card · AC-16

To Equip

Status
Stack Actions
Card

To Equip

Action regulatory · agent_initiated

Assigning an entity to an agent related entity to change its abilities.

Design question – Can agents in your game change their equipment? How does that change their possibilities?

Reference example – The Forest: Players can equip items to improve their character’s stats (more health, more defense, more stamina).

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Actions
Which concrete moves are there? (48 cards)
Ludic Action
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AC-15 To Open/Close
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AC-17 To Rotate
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